TraceBTE
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Paper tutorial plugin
TraceBTE is an interactive tracing tutorial plugin developed for BuildTheEarth France. It helps introduce the sequence between finding a real location and placing its building footprint in Minecraft.
The tutorial lives on the server, rather than in a Fabric client. Its focus is the builder’s workflow: retrieve geographic coordinates, reach the corresponding place in the projected world, place corner markers and use WorldEdit to connect and extend the construction.
What the project does
- Start the guided sequence with /tuto and interrupt it with /tuto stop.
- Retrieve GPS coordinates and use the server’s /tpll command.
- Place building corners and draw footprint edges with WorldEdit //line.
- Introduce selections and //stack for extending the footprint upward.
Environment and requirements
The reviewed documentation lists Paper 1.21.1+, Java 21+ and FastAsyncWorldEdit 2.14.x. The tutorial also relies on the BTE server’s geographic teleport workflow.
Getting started
The documented installation places the plugin JAR in the Paper server’s plugins directory, followed by a restart. Check the required Java and FAWE versions first. The README does not require a separate configuration file for the tutorial.
Scope, limitations and attribution
This is a tutorial, not an automatic importer of buildings or an alternative to configuring a BTE server. Its commands and examples assume the expected server tools are available. This portfolio is not an official BuildTheEarth support site.
Project sources
Reviewed repository documentation · reviewed on . Follow the linked source for the project’s current scope.
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