Riptide — Minecraft schematic converter

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Browser-based schematic converter

Riptide is my free web converter for Minecraft builds. You upload a build file, choose a target version and download the converted result: no installation, no account and no conversion limit.

The tool starts from a simple observation: a build does not stay portable forever. Sharing a castle made in 1.21 with friends still on 1.12, downgrading a redstone farm to 1.8 for a legacy server or modernising an old schematic all require mapping blocks between versions, which is exactly what Riptide automates. Conversions run on the server and usually finish in a few seconds.

What the project does

  • Accept .schem, .schematic, .litematic, .mcworld, .mcstructure, .nbt and .zip files.
  • Convert between 34 versions, from b1.8.1 to 26.2.
  • Read a result screen that states how many blocks had no equivalent, and which ones.
  • Handle Litematica files region by region, and vanilla structure-block .nbt templates as input or output.
  • Use the English or French interface; nothing is installed and no account is required.
  • Keep no trace of the work: uploads, results and metadata are deleted within 15 minutes.

Questions about this tool

How do I convert a schematic from 1.20 to 1.12?

Upload the .schem or .litematic file, select 1.12 as the target version, then start the conversion. Riptide remaps the blocks that changed and delivers a ready-to-use file.

What happens to blocks that do not exist in the target version?

The tool uses a block-mapping database and replaces missing blocks with their closest visual or functional equivalent. The result screen states exactly how many blocks, and which ones, had no equivalent.

Is there a file size limit?

Uploads are limited to 512 MB. Conversions run one at a time on a free-tier server: typical builds take a few seconds, very large builds are queued, and files above roughly 100 MB may take longer.

Does it work with Litematica .litematic files?

Yes. Each region of a .litematic file is extracted and converted individually. Vanilla structure-block .nbt templates are also supported, both as input and as an output format for any modern target.

Environment and requirements

A browser and an internet connection: conversions run on the tool’s own server. Uploads are limited to 512 MB, and uploads, results and metadata are deleted automatically within 15 minutes.

Getting started

Open the tool, upload the build file, select the target version and start the conversion. Very large builds wait in a queue and the progress bar shows the real position. Download the result straight away, because files are deleted within 15 minutes, and keep the original until the converted build has been checked in-game.

Example builds from this portfolio

Riptide runs in a browser, so the reference builds below come from this portfolio: they show the kind of construction the converter remaps from one Minecraft version to another.

Loire castle Minecraft build — MaxLananas (#071)
Loire castle Minecraft build

Volunteer build for the non-profit Endorah

Image 71 · chateau_loire.png
Larressingle village Minecraft build — MaxLananas (#073)
Larressingle village Minecraft build

Made within the BuildTheEarth France

Image 73 · larresingle.jpg
Mont Blanc Minecraft terrain — MaxLananas (#076)
Mont Blanc Minecraft terrain

From MaxLananas’s personal build portfolio.

Image 76 · Mt_Blanc_cut.png

Scope, limitations and attribution

Blocks that do not exist in the target version are replaced with their closest visual or functional equivalent, so a conversion is a best-effort remapping rather than a guarantee: modded blocks, custom block states and datapack-specific content may not survive. Conversions run one at a time on a free-tier server, and a build above roughly 100 MB can take much longer. Riptide is an independent fan tool: it is not affiliated with, or endorsed by, Mojang or Microsoft.

Project sources

The live tool and its own documentation · reviewed on . Follow the linked source for the project’s current scope.

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